![]() Those who played the Harley story that came with the game, or the since released to the public Red Hood DLC should know the drill for GCPD Lockdown: A fight, a predator sequence, and then another fight. ![]() Taking place after the events of Batman: Arkham Knight, you play as Nightwing who springs into action when he receives intel that the Penguin is planning on breaking out of the GCPD. Other than a few throwaway lines, little is revealed about the Arkham universe, post Knight, so what we’re left with is another inexpensive twenty-minute campaign that’s reasonably priced at $2. This latest mission starring the first Robin, Nightwing, sells itself as taking place after the events of the main game, leading players to believe that perhaps they may get some questions answered posed by the games ambiguous secret ending that I won’t go into details here for those who haven’t yet finished the main game. Outside of the Batgirl mission, the narrative missions for both Harley Quinn and Red Hood were insultingly short and added little to the lore of the Arkham franchise. ![]() GCPD Lockdown, the latest piece of story DLC for Batman: Arkham Knight, is another reminder of why I’m forever grateful I didn’t plunk down the extra money for the pricey Season Pass for this game.
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